I am a composer, producer and sound designer based in Rochester, NY. I have Bachelor's degree in Music from SUNY Purchase and received the 2015 API Visionary Scholarship award. I make music and design sounds for mobile games, short films, immersive audiobooks, TV commercials and radio spots. I am an artist with Sync Or Stream, and have made dozens of tracks for their music catalog.

When creating music for immersive audiobooks at Graphic Audio, my goal was to make music that wove itself into the scene at hand, whether it was action heavy or leaning more on descriptive narration. The videos below are samples of original music and sound design by Justin Rhody. Production Copyright Graphic Audio LLC.

More sound design examples are available on my sound design page.

Below are more samples of music I have composed for audiobooks, game projects and music libraries:

Boss Theme 1
Justin Rhody
Boss Theme 2
Justin Rhody
Water Dungeon
Justin Rhody
Sand Dungeon
Justin Rhody
Final Boss Phase 1
Justin Rhody
Main Theme from Coin Splash by Mogul Games
Justin Rhody
Deserted In Good Company
Justin Rhody
Touch Of Ingenuity
Justin Rhody
Pixel City Medley
Justin Rhody
Forlornia
Justin Rhody
A Hollow Session
Justin Rhody
Percussive Urgency (edit)
Justin Rhody
Silence Ocean
Justin Rhody
 

Airport Scene:

Airport Scene is an indie pop project I started at a young age, and have since created over 12 albums of music. While difficult to summarize completely in one sentence, Airport Scene has been described as quirky/playful indie pop with layered vocals, funky synth and bass lines, and often blends electronic and acoustic instruments.

Listen below:

Time Of Our Dreams
Airport Scene
Servant Song
Airport Scene
Cast Out, Castaway (The Ocean Is A Rave)
Airport Scene
Meta
Airport Scene
Earthlings
Airport Scene
The People In Your Radio
Airport Scene
Young Fire
Airport Scene
Clique Track
Airport Scene
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Photo by Rhiannon Simpson

Because it’s 2026:

Original human-made art enhances and advances culture, society, and the experience of life. I care very deeply about making unique music, sounds and art. I have no interest in prompting a software to derive from the work of others.